-Improved login queue.
-Fixed couple of major bugs on login and server connection code.
-Fixed staves damage indicator.
-Fixed bug after killing mob with spell and corpse is blocking your way.
-Fixed bank generation on first login.
-Fixed inventory item slot etc not appearing after restoring the main window.
-Fixed some error messages on login.
-Added password for users.
-Fixed problem when restoring minimized client and main screen doesn't appear.
-Fixed login and password field disappearing after typing wrong username or password.
-Fixed launcher news refreshing.
-Antialiasing and an option to disable it.
-Anisotropic filtering and an option to disable it.
-And more graphical improvements.
-Couple login crash/disconnect bug fixes.
-Some player movement tweaks.
-Fixed global cooldown (was 5 times too long).
-Fixed case when other players sometimes was shown on out of sight area.
-Dungeons are now dark.
-Added latency indicator.
-Fixed invisible 2H sword GFX.
-Fixed bug when tile stayed occupied when monster was killed.
-Smoother other player character movement.
-Fixed messed up spell ids on hotbar system.
-Optimized many server side routines, like monster AI.
-Server save system overhaul (Most of things are now saved realtime).
-Lots of timer related issues fixed.
-Cleaned and optimized database code.
-Faster map data loading on login.
-Fixed client disconnect on monster using slow down ability.
-Quest system is now more stable and cleaner code (still lot of work to do with it).
-Fixed disconnect on bounty quest system when killing bounty mob.
-Lots of server crash bug fixes.
-Some threat generation problems fixed.
-Wrong visual dps indicator bug fixed on client side.
-HP, stamina and mana regen rates fixed, also wrong values fixed when calculating gear bonuses.
-Generally server should be much more stable now, need more testing with multiple clients on.
-Working SSL encryption (This is great, almost woderful).
-Some minor UI improvements and fixes.
-Wrong session ID crash bug fix.
-UI bug fixes.
-UI Visual improvements.
-Added spell(Technique) Taunt, doubles your current threat.
-Do not show empty item slot's zero sell value.
-Fixed sfx volume setting not to affect to all sounds.
-Prevent moving sfx overspam (caused some "lag").
-Reduced inventory frlickering.
-Fixed music continuing to play after login when it is turned off.
-Trying to fix player kicks when dropping items.
-Fixed messed graphic issue when dropping an item.
-Fixed messed graphic issue when taking items from a bank.
-Skillbook prices lowered.
-Fixed maul and mallet crafting.
-Some loot balancing.
-Server crash fix when player used teleport.
-Second try to fix visual gear glitch when player logs in.
-NPC loading redone.
-Added 16 inventory slots.
-Some tweaks to sound system.
-First sound(simple moving sound) test.
-New weapons added for professions.
-Master volume adjustment.
-25 new lootable weapons added(not craftable yet).
-Fixed not able to chat after dropping money bug.
-Added ranged and magical penalty to info panels.
-More stablility issues solved.
-Various other small fixes.
-Few logging bugs solved.
-Testing RSA encryption.
-Dungeon music / ambience.
-Weapon skills now gives %1 per level to hitchance.
-First try to fix visual gear glitch when player logs in.
-Fixed some UI popup window glitches.
-Fixed wrong attackspeed.
-Movable and closable stats window.
-First items for last unused slots.
-Party and quest bug fixes.
-Couple problems solved when player got kicked out from the server.
-New party system (max party size is 2 until leadership skills are implemented)
-Mob kill xp is divided for party members.
-Some sort of skillpool point applying to skills (need also testing)
-Chat bubble fixes.
-Defensive stance threat mess up fix.
-More encryption testing.
-Player LOS improvements.
-Monsters shouldn't shoot trough walls anymore (need testing).
-Monster LOS improvements.
-Basic LOS for monsters.
-Fixed gathering proffesions cooldown.
-Reduced occasional warping when moving.
-Some monster can slow you down (spiders etc).
-Bee Queen Boss.
-More info about an item in craft menu.
-More wall tile GFXs.
-Heal spell effect (test).
-Fixed wrong hp and stamina values sent by a server.
-Chat bubble adjustments.
-Fixed wooden fence drop/loot problems.
-Fixed crash when skinning certain animals.
-Fixed bug when you couldn't use just made boards/bars etc.
-Nicer player, monster and object name indicator.
-Added few more tunes in the OST.
-Balanced soundtrack volume to not to explode your head constantly.
-New rat graphics (super important!).
-Enabled mobs armor value.
-Server side crash fixes.
-Some boss offset fixes.
-Colored text on infomemo.
-Fixed stamina and mana regeneration.
-Fixed wrong attack speed.
-Fixed bug when pets got on to lose.
-Pets didn't follow their master after the portal, fixed.
-Some new graphics.
-Dread Knight and his minions added (A.I. coming in next patch).
-Roguelike LOS on.
-Fixed bug when unidentified items didn't show in loot window.
-Fixed wrong damage bonus on critical hit.
-First Boss Forguh.
-New loot drop system based on item and mob dropchance modifiers.
-Color name indicators for magical items.
-Added plate gloves for blacksmiths to make.
-Fixed visual bug when it didn't show willpower bonus.
-More item mess fixes.
Versions 0.3.84 and 0.3.85
-Hopefully fixed item mess when taking something out of the bank vualt.
-Magical item names now shows in bank too.
-Fixed visual (Big head) bug when inventory gfx was shown instead of paperdoll gfx.
-Fixed monster deagroing when target goes offline.
-Changed max stamina formula to ((CON+AGI+STR)/3)*10.
-Fixed bug when inventory didn't get refreshed after crafting.
-Pet related fixes.
-More tries to fix "invisible monster" bug.
-Full stamina implement.
-Techniques (warrior spells) now uses stamina instead of mana.
-Techniques doesn't check spell success chance when casted (no fails).
-Stamina regeneration is calculated by endurance skill level * 4.
-Some fixes to prevent players to drop from server.
-Fixed halting monster path finding.
-Fixed non attackking pets.
-Fixed lot of login issues.
-Reduced UI flickering.
-Client crash fixes.
-Some UI fixes.
-Housing/construction bug fixes.
-Animal pen (wooden fence).
-Anti speedhack testing.
-Some UI fixes.
-Support for secondary item bonuses.
-Added item indetification skill to determinate secondary bonuses.
-Total overhaul of server cycle timing.
-Fixed attack mode staying busy after equipping gear.
-Fixed bug when crafted items didn't get basic bonuses.
-Better skillbased chance to get magical and exceptional item by crafting.
-AudioUpdater.exe audio (music only now) updater, not necessary to use.
-Possible invisible monster bug fix.
-Server side crash fixes.
-Fixed LOS problem when in forest.
-Fixed chest miss bug (did not open the chest).
-Chests can be found only in dungeons.
-Fixed no loot bug if mob died to bleeding.
-Many crash bug fixes.
-Better random dungeon generator.
-Fixed 0 damage balanced stance bug.
-Enabled mouse clicking on hotkeybar.
-3 stances, balanced, defensive and offensive.
-Fixed disappearing and unreachable perks window.
-Better Updater.exe (uses build in unzipper).
-Fixed bugged skill injection when they crashed skills form.
-Chest open bug fix.
-Fixed ranged and magic penalty.
-Fixed bug when player armor was 0.
-More server stability fixes.
-Fixed issue when you could not see other player name.
-Fixed player coordinate saving when disconnecting.
-Removed music and sound effects.
-Fixed issue when someone logged in and your chat message typing interrupted.
-Some stability fixes.
-FOW is back.
-Made check for characters coordinate correction.
-Added some music and effect sounds (testing).
-Fixed couple server crashes.
-Added random bounty quest npc.
-Fixed consumable cooldown.
-Fixed hp regeneration when eating food.
-Fixed bug when item id was wrong in player inventory after buying it.
-Fixed some spell issues and mailbox.
-Optimization, bug and crash fixes.
-Added slam and shield mastery spells.
-Server side fixes and tweaks.
-Fixed buggy perk window.
-More quest system fixes.
-Quest system fixes.
-Fixed money dropping.
-Fixed stack deleting issue when using item.
-More bug fixes.
-Some performance updates and bug fixes.
Professions now gives XP.
-Fixed line of sight glitches.
-New quest system-
-More performance tweaks.
-Fixed disconnecting problems.
-Added few 2-handed weapons and craftable by blacksmith.
-Added bow crafting under carpentry.
-No more hbitmaps directory.
-Fixed clan memberlist hassle when new member joins.
-Shows your own character name now.
-Clan master can invite members to the clan.
-More clan related code (Still not ready).
-New mail indicator.
-Tweaks to moving system.
-Fixed skill training complete notification.
-Better mailing system.
-Fixed crashing loginserver.
-Loot window fix.
-Couple visual and UI fixes.
-Various bug fixes.
-More clan code (not ready yet).
-Added lots of craftable items for other professions.
-Various tweaks to magical crafting system.
-Added chance to craft exceptional items.
-Fixed bug when hints did not show.
-Base system for crafting magical items.
-Added couple new mobs.
-Added colored combat texts into log.
-Chat related fixes.
-Fixes to crafting system.
-New crafting code(material stacks are still disabled).
-And more bug fixes.
-Visual glitch fixes.
-Couple bug fixes.
-Fixed mainform focusing problem.
-Small performance improvements and UI fixes.
-Str effects to mining and lumberjacking and dex to skinning.
-Added more info to items.
-Fixed player selection bug.
-Fixed chat crash.
-Fixed bugged bleed system.
-Fixed other player selection bug.
-Fixed heal spell.
-More various bug fixes.
-More bug fixes.
-Fixed couple visual glitches.
-Trying to fix random disconnects.
-Fixed moving related crashes.
-Trying to fix moving related crash.
-Mail system still buggy but small messages can be send.
-Fixed lots of mail system bugs.
-Fixed private messaging.
-Fixed level up bugs.
-Fixed npc respawn bug crash.
-Added mailbox and simple mail system.
-Private messaging system.
-Fixed various annoying bugs on UI.
-Fixed little bug when buying items.
-Prevent players to make characters with already taken names.
-Fixed few access violation errors.
-Added protecting npc guards.
-Fixed bug when monsters speed was wrong.
-Simple guard AI.
-Player sync corrections.
-Simple pet AI.
-Fixed random quest glitches.
-Fixed wrong block chance %.
-Added Blockade perk.
-Fixed Torch related glitches.
-Fixed perk reset point allocation bug.
-Fixed stopping training and regeneration counters.
-Added questlog (F2).
-Random quest generator prototype.
-Fixed some wrong player coordinate problems.
-Added 8 more bag slots.
-Fixed crashes and random disconnects when player is logging out.
-Added charisma modifiers to tradeskills and general selling and buying.
-Added Scribing skill and tools and items for it.
-Fixed some torch related problems.
-Added couple trading skills and merchant vendor.
-Other small UI related fixes.
-Added forge and anvil what you need for many professions.
-Fixed some annoying UI glitches.
-You cant see other players if they are out of sight anymore.
-Added particle effect to heal spell.
-Fixed crash when opening chests.
-You can now scroll chat, info and skills panel with mouse wheel.
-Server is not spamming hp and mana update to clients anymore.
-Couple fixes where players coordinates went wrong.
-Server crash fixes.
-Trying to solve couple server crashes.
-More fixes to movement system.
-Fixes to new movement system.
-Couple visual glitch fixes.
-Smoother player and monster movement.
-Crash and stablity fixes.
-Fixed too low hitrating for players from skillbonus.
-Random monsters didnt respawn.
-All monsters drop random loot now.
-Fixed equipping bug when you picked up player dropped item.
-Added threat indicator.
-Fixed blinking inventory when using skillbooks.
-Fixed access violation error with storage manager and healer.
-Fixed too high critical damage for player.
-Fixed too high ranged penalty from the gear.
-Fixed wrong miss percent with weapons.
-You can see monster healthbar if your anatomy skill is over 4.
-You can see monster level based hitpenalty % if your anatomy skill is 5.
-Better vendor handling.
-New visual style.
-You can open the stash only from tile next to it.
-Lot of visual glitch fixes.
-Added few more items.
-Changed colors of labels like magical, requirements and bonuses of items.
-Fixed buggy heal spell.
-Enabled particle engine.
-Fixed too fast mana regeneration.
-Client now adjust to screen resolution.
-Fixed wrong potions cooldown.
-Added couple more items.
-You can unequip gear now from slots (finally).
-Added missing graphics for the client.
-Added melee weapon speciality skills.
-Added those skillbooks to trainer vendor.
-Tons of stash bug fixes.
-Started to work on stash. not yet implemented tho.
-Fixed item info panel moving out of sight on vendor inventory.
-Ore and bar enchanting skill.
-Fixed wrong slots for plate and ring arms.
-Added possibility to craft enchanted steel bars and plate armors.
-Fixed item decay on ground.
-Fixed chat letters what showed ? instead correct one.
-Try to fix "ghost" characters who are disconnected.
-Fixed closing inventory and chat panel after level up.
-Fixed couple weapons what hitrange was 0.
-Even Better stability for multiple players online.
-Fixed wrong hitchance bonuses for weapons.